HTTP(s) web server.
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#include <cc/HttpServer>
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| | HttpServer (const String &config) |
| | Create a new HTTP server.
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| | HttpServer (const HttpServerConfig &config) |
| | Create a new HTTP server.
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| void | start () |
| | Start the server.
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| SocketAddress | waitStarted () |
| | Wait until the server is up and running.
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| void | wait () |
| | Wait for server shutdown.
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| void | shutdown () |
| | Request server shutdown.
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| Channel< Signal > & | signals () |
| | Communicate signals caught to the HTTP server.
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| int | exitCode () const |
| | Exit code which can be used on process termination.
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| | Object ()=default |
| | Create a null object.
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| | operator bool () const |
| | Check if this is a non-null object.
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| bool | isNull () const |
| | Check if this is a null object.
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| template<class T > |
| bool | is () const |
| | Check if this object is of type T.
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| template<class T > |
| T | as () const |
| | Cast this object to type T.
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| bool | isWeak () const |
| | Check if the underlying object reference is weak.
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| bool | operator== (const Object &other) const |
| | Equality operator.
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| std::strong_ordering | operator<=> (const Object &other) const |
| | Ordering operator.
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| long | useCount () const |
| | Reference count.
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template<class T > |
| T | weak () const |
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| template<class T > |
| void | initOnce () |
| | Create the object state when called the first time.
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| template<class T > |
| void | initOncePerThread () |
| | Create a distinct object state for each thread when called the first time in that thread.
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| | Object (State *newState) |
| | Initialize object with newState.
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| Object (State *state, Alias) |
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| Object (State *state, Weak) |
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Object & | operator= (std::nullptr_t) |
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| template<class T > |
| static T | alias (const State *state) |
| | Create an alias object for the given state.
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template<class T > |
| static T | weak (const State *state) |
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| Handle< State > | me |
| | Internal object state
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◆ HttpServer() [1/2]
Create a new HTTP server.
- Parameters
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◆ HttpServer() [2/2]
Create a new HTTP server.
- Parameters
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◆ start()
◆ waitStarted()
Wait until the server is up and running.
◆ wait()
Wait for server shutdown.
◆ shutdown()
◆ signals()
Communicate signals caught to the HTTP server.
◆ exitCode()
Exit code which can be used on process termination.