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| | Timer ()=default |
| | Create a null timer.
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| | Timer (double interval) |
| | Create a repeating interval timer.
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| Timer & | onTimeout (Function< void()> &&f) |
| | Register function f to be called on timeout.
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| Timer & | start () |
| | Start timer.
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| Timer & | startAt (double startTime) |
| | Start timer at a later startTime.
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| Timer & | startIn (double delayTime) |
| | Start timer after a giving delayTime.
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| void | stop () |
| | Stop the timer.
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| bool | isActive () const |
| | Timer is active and generates timeout signals
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| double | firstTime () const |
| | The first time the timer emits the timeout signal.
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| double | startTime () const |
| | Beginning of the first timeout interval.
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| double | interval () const |
| | Time between two timeout signal emissions
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| int | run () |
| | Convenience method to run the application loop.
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| | Object ()=default |
| | Create a null object.
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| | operator bool () const |
| | Check if this is a non-null object.
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| bool | isNull () const |
| | Check if this is a null object.
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| template<class T > |
| bool | is () const |
| | Check if this object is of type T.
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| template<class T > |
| T | as () const |
| | Cast this object to type T.
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| bool | isWeak () const |
| | Check if the underlying object reference is weak.
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| bool | operator== (const Object &other) const |
| | Equality operator.
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| std::strong_ordering | operator<=> (const Object &other) const |
| | Ordering operator.
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| long | useCount () const |
| | Reference count.
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template<class T > |
| T | weak () const |
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| template<class T > |
| void | initOnce () |
| | Create the object state when called the first time.
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| template<class T > |
| void | initOncePerThread () |
| | Create a distinct object state for each thread when called the first time in that thread.
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| | Object (State *newState) |
| | Initialize object with newState.
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| Object (State *state, Alias) |
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| Object (State *state, Weak) |
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Object & | operator= (std::nullptr_t) |
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| template<class T > |
| static T | alias (const State *state) |
| | Create an alias object for the given state.
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template<class T > |
| static T | weak (const State *state) |
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| Handle< State > | me |
| | Internal object state
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